![]() As ever, we'd recommend grabbing a Bluetooth gamepad to use with the headset. The trackpad is back to smooth, doing away with the experiment with arrow-like indents. ![]() But once you're used to it, it's super handy. It's now an all-black plastic affair and there's a new Oculus Home button next to 'Back' above the trackpad which takes some getting used to, if you've been using the old model and assume there's only one button you can press. Samsung also says it has made it more comfortable and it might be ever so slightly nicer on-face, but the first one was fine so this is pretty minor. This means we haven't experienced any lens fog so far with the Gear VR (2016), which was one of our main bugbears with the original. But there are some noticeable differences – the most important of which in our book is the fact that there's more room inside the headset and some new vents on the side. Side by side, the new Gear VR looks almost identical to last year's headset. Reviewer's note: On account of the Note 7's current exploding problem, we largely tested the new Gear VR with a Galaxy S6 Edge, which is obviously not the best resolution you can get. In this review we'll let you know our experiences with the differences and additions in the new model, rather than rehash our original Gear VR review. It's wireless, using your phone to power the VR, comfortable to wear, easy to set up and now has an even larger library of – free and affordable – apps, games and videos to try in VR. ![]() In short, though, this is an extremely similar headset to last year's consumer Gear VR. Revealed alongside the new Samsung Galaxy Note 7 smartphone, the latest Gear VR is the same price as its predecessor – that's. If you're keeping count, this is now the fourth iteration of the Korean company's Oculus-powered VR headset. No high end features like motion tracking. ![]()
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